Developed excellent quality concept art for environments and props, including
high vis environment paintings, level design paint-overs, call out sheets for
architectural structures, props, and natural landscapes, which ranges from highly
detailed 3D modelling to quick and refined line drawings.
Consistently and proactively collaborated with different departments outside of
VisDev to help streamline the process and meet the required needs. These
departments includes: Environment Art, System Design, Narrative, VFX, and
Animation.